Human strategy updating in evolutionary games
- PMID: 20142470
- PMCID: PMC2840356
- DOI: 10.1073/pnas.0912515107
Human strategy updating in evolutionary games
Abstract
Evolutionary game dynamics describe not only frequency-dependent genetic evolution, but also cultural evolution in humans. In this context, successful strategies spread by imitation. It has been shown that the details of strategy update rules can have a crucial impact on evolutionary dynamics in theoretical models and, for example, can significantly alter the level of cooperation in social dilemmas. What kind of strategy update rules can describe imitation dynamics in humans? Here, we present a way to measure such strategy update rules in a behavioral experiment. We use a setting in which individuals are virtually arranged on a spatial lattice. This produces a large number of different strategic situations from which we can assess strategy updating. Most importantly, spontaneous strategy changes corresponding to mutations or exploration behavior are more frequent than assumed in many models. Our experimental approach to measure properties of the update mechanisms used in theoretical models will be useful for mathematical models of cultural evolution.
Conflict of interest statement
The authors declare no conflict of interest.
Figures
, where P is the probability of switching strategy and Δπ is the payoff difference. Fitting this function leads to an intensity of selection β = 1.20 ± 0.25 (solid line). However, the data for cooperating and defecting players seem to follow different characteristics, and defecting players seem to be more resilient to change than cooperators. To capture this, we have also fitted the two different data sets to the function
(dotted lines). This approach leads to βC = 0.67 ± 0.28 and αC = −0.11 ± 0.23 for cooperating players. For defecting players, we find βD = 0.99 ± 0.23 and αD = 0.79 ± 0.14. (Inset) Probability of changing strategies spontaneously, without any role models playing a different strategy. Such spontaneous changes correspond to mutations and occur with a probability of 0.28 ± 0.07 (cooperating players switching to defection) or 0.25 ± 0.01 (defecting players switching to cooperation). This probability is much higher in our experiment than typically assumed for theoretical models but decreases exponentially in time (Fig. 1). (B) Another perspective is to infer the probability of cooperating in the next round, given the number of cooperating neighbors in the current round. This probability is highest if all neighbors cooperate, although, in this case, the payoff from defection would be highest. This indicates that humans do not only imitate what is successful but what is common (all error bars are the SDs of a binomial distribution,
, where n is the number of samples).Comment in
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The future of social experimenting.Proc Natl Acad Sci U S A. 2010 Mar 23;107(12):5265-6. doi: 10.1073/pnas.1000140107. Epub 2010 Mar 15. Proc Natl Acad Sci U S A. 2010. PMID: 20231431 Free PMC article. No abstract available.
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