Novel virtual reality system integrating online self-face viewing and mirror visual feedback for stroke rehabilitation: rationale and feasibility
- PMID: 22750957
- DOI: 10.1310/tsr1904-277
Novel virtual reality system integrating online self-face viewing and mirror visual feedback for stroke rehabilitation: rationale and feasibility
Abstract
Purpose: To introduce the rationale of a novel virtual reality system based on self-face viewing and mirror visual feedback, and to examine its feasibility as a rehabilitation tool for poststroke patients.
Method: A novel motion capture virtual reality system integrating online self-face viewing and mirror visual feedback has been developed for stroke rehabilitation.The system allows the replacement of the impaired arm by a virtual arm. Upon making small movements of the paretic arm, patients view themselves virtually performing healthy full-range movements. A sample of 6 patients in the acute poststroke phase received the virtual reality treatment concomitantly with conservative rehabilitation treatment. Feasibility was assessed during 10 sessions for each participant.
Results: All participants succeeded in operating the system, demonstrating its feasibility in terms of adherence and improvement in task performance. Patients' performance within the virtual environment and a set of clinical-functional measures recorded before the virtual reality treatment, at 1 week, and after 3 months indicated neurological status and general functioning improvement.
Conclusions: These preliminary results indicate that this newly developed virtual reality system is safe and feasible. Future randomized controlled studies are required to assess whether this system has beneficial effects in terms of enhancing upper limb function and quality of life in poststroke patients.
Similar articles
-
Intensive virtual reality-based training for upper limb motor function in chronic stroke: a feasibility study using a single case experimental design and fMRI.Disabil Rehabil Assist Technol. 2015;10(5):385-92. doi: 10.3109/17483107.2014.908963. Epub 2014 Apr 14. Disabil Rehabil Assist Technol. 2015. PMID: 24730659
-
Virtual reality for stroke rehabilitation: an abridged version of a Cochrane review.Eur J Phys Rehabil Med. 2015 Aug;51(4):497-506. Epub 2015 Jul 9. Eur J Phys Rehabil Med. 2015. PMID: 26158918 Review.
-
Nonimmersive virtual reality mirror visual feedback therapy and its application for the treatment of complex regional pain syndrome: an open-label pilot study.Pain Med. 2010 Apr;11(4):622-9. doi: 10.1111/j.1526-4637.2010.00819.x. Epub 2010 Mar 1. Pain Med. 2010. PMID: 20202141
-
Effect of a mixed reality-based intervention on arm, hand, and finger function on chronic stroke.J Neuroeng Rehabil. 2016 May 11;13(1):45. doi: 10.1186/s12984-016-0153-6. J Neuroeng Rehabil. 2016. PMID: 27169462 Free PMC article.
-
Stroke Rehabilitation Using Virtual Environments.Phys Med Rehabil Clin N Am. 2015 Nov;26(4):747-57. doi: 10.1016/j.pmr.2015.06.001. Epub 2015 Aug 1. Phys Med Rehabil Clin N Am. 2015. PMID: 26522910 Free PMC article. Review.
Cited by
-
What is the impact of user affect on motor learning in virtual environments after stroke? A scoping review.J Neuroeng Rehabil. 2019 Jun 27;16(1):79. doi: 10.1186/s12984-019-0546-4. J Neuroeng Rehabil. 2019. PMID: 31248439 Free PMC article.
-
Exergames Encouraging Exploration of Hemineglected Space in Stroke Patients With Visuospatial Neglect: A Feasibility Study.JMIR Serious Games. 2017 Aug 25;5(3):e17. doi: 10.2196/games.7923. JMIR Serious Games. 2017. PMID: 28842388 Free PMC article.
-
Markerless motion capture systems as training device in neurological rehabilitation: a systematic review of their use, application, target population and efficacy.J Neuroeng Rehabil. 2017 Jun 24;14(1):61. doi: 10.1186/s12984-017-0270-x. J Neuroeng Rehabil. 2017. PMID: 28646914 Free PMC article.
-
The Effect of Trunk Stability Training Based on Visual Feedback on Trunk Stability, Balance, and Upper Limb Function in Stroke Patients: A Randomized Control Trial.Healthcare (Basel). 2021 May 2;9(5):532. doi: 10.3390/healthcare9050532. Healthcare (Basel). 2021. PMID: 34063280 Free PMC article.
-
Elevating hope among children with Attention deficit and hyperactivity disorder through virtual reality.Front Hum Neurosci. 2014 May 7;8:198. doi: 10.3389/fnhum.2014.00198. eCollection 2014. Front Hum Neurosci. 2014. PMID: 24847233 Free PMC article. No abstract available.
Publication types
MeSH terms
LinkOut - more resources
Full Text Sources
Medical