Skip to main page content
U.S. flag

An official website of the United States government

Dot gov

The .gov means it’s official.
Federal government websites often end in .gov or .mil. Before sharing sensitive information, make sure you’re on a federal government site.

Https

The site is secure.
The https:// ensures that you are connecting to the official website and that any information you provide is encrypted and transmitted securely.

Access keys NCBI Homepage MyNCBI Homepage Main Content Main Navigation
. 2013;8(1):e52814.
doi: 10.1371/journal.pone.0052814. Epub 2013 Jan 9.

Behavioral responses to epidemics in an online experiment: using virtual diseases to study human behavior

Affiliations

Behavioral responses to epidemics in an online experiment: using virtual diseases to study human behavior

Frederick Chen et al. PLoS One. 2013.

Abstract

We report the results of a study we conducted using a simple multiplayer online game that simulates the spread of an infectious disease through a population composed of the players. We use our virtual epidemics game to examine how people respond to epidemics. The analysis shows that people's behavior is responsive to the cost of self-protection, the reported prevalence of disease, and their experiences earlier in the epidemic. Specifically, decreasing the cost of self-protection increases the rate of safe behavior. Higher reported prevalence also raises the likelihood that individuals would engage in self-protection, where the magnitude of this effect depends on how much time has elapsed in the epidemic. Individuals' experiences in terms of how often an infection was acquired when they did not engage in self-protection are another factor that determines whether they will invest in preventive measures later on. All else being equal, individuals who were infected at a higher rate are more likely to engage in self-protective behavior compared to those with a lower rate of infection. Lastly, fixing everything else, people's willingness to engage in safe behavior waxes or wanes over time, depending on the severity of an epidemic: when prevalence is high, people are more likely to adopt self-protective measures as time goes by; when prevalence is low, a 'self-protection fatigue' effect sets in whereby individuals are less willing to engage in safe behavior over time.

PubMed Disclaimer

Conflict of interest statement

Competing Interests: The authors have declared that no competing interests exist.

Figures

Figure 1
Figure 1. Prevalence of disease and rate of safe behavior in the game.
(a) The fraction of players that were infected in each condition. Using computer simulation results, the short dash line shows the mean prevalence over time if no one ever chooses the safe behavior. The computational model used the same parameter values as the virtual epidemics game and had 50 players, with three chosen to be infected in round 1. The simulations were run 500 times, and the two dash-dot lines indicate 1 standard deviation above and below the mean. (b) The fraction of healthy players that chose the safe action in each condition.
Figure 2
Figure 2. The relationship between prevalence and rate of safe behavior in the following round.
The solid and dash lines are the regression lines for the low and high cost conditions, respectively.
Figure 3
Figure 3. Relationship between prevalence and rate of safe behavior—the effect of the number of rounds elapsed.
The solid lines are the regression lines for the data points from rounds 10 to 26; the dashed lines are the regression lines for the data points from rounds 28 to 44.
Figure 4
Figure 4. Comparing the rate of safe behavior among those whose first action was the risky action to the rate of safe behavior among those whose first action was the safe action.
The “safe” group is composed of those players whose first action was safe. For the low cost condition, there are 13 players in the safe group; for the high cost condition, there are 11 players in the safe group. The “risky” group is composed of those players whose first action was risky. For the low cost condition, there are 38 players in the risky group; for the high cost condition, there are 40 players in the risky group.

Similar articles

Cited by

References

    1. World Health Organization (2007) The world health report 2007: a safer future: global public health security in the 21st century. Geneva: WHO. 72 p.
    1. UNAIDS (2010) Global report: UNAIDS report on the global AIDS epidemic 2010. Geneva: WHO. 359 p.
    1. WHO (2011) Global tuberculosis control: WHO report 2011. Geneva: WHO. 246 p.
    1. UNAIDS (2001) HIV prevention needs and successes: a tale of three countries. Geneva: UNAIDS. 19 p.
    1. Stoneburner R, Low-Beer D (2004) Population-level HIV declines and behavioral risk avoidance in Uganda. Science 304: 714–718. - PubMed

Publication types