Skip to main page content
U.S. flag

An official website of the United States government

Dot gov

The .gov means it’s official.
Federal government websites often end in .gov or .mil. Before sharing sensitive information, make sure you’re on a federal government site.

Https

The site is secure.
The https:// ensures that you are connecting to the official website and that any information you provide is encrypted and transmitted securely.

Access keys NCBI Homepage MyNCBI Homepage Main Content Main Navigation
. 2014 Feb;26(2):271-3.
doi: 10.1589/jpts.26.271. Epub 2014 Feb 28.

Effect of virtual reality exercise using the nintendo wii fit on muscle activities of the trunk and lower extremities of normal adults

Affiliations

Effect of virtual reality exercise using the nintendo wii fit on muscle activities of the trunk and lower extremities of normal adults

Jungseo Park et al. J Phys Ther Sci. 2014 Feb.

Abstract

[Purpose] The present study aimed to determine the effect of virtual reality exercise using the Nintendo Wii Fit on the muscle activities of the trunk and lower extremities of normal adults. [Subjects] The subjects of the study were 24 normal adults who were divided into a virtual reality exercise group (VREG, n=12) and a stable surface exercise group (SEG, n=12). [Methods] The exercises of the VREG using the Nintendo Wii Fit and the SEG using a stable surface were conducted three times a week for six weeks. Electromyography was used to measure the muscle activities of the tibialis anterior (TA), medial gastrocnemius (MG), erector spinae (ES), and rectus abdominal (RA) muscles. [Results] VREG showed significant within group differences in TA and MG muscle activities, while the SEG showed a significant difference in the muscle activity of the MG. [Conclusion] Virtual reality exercise using the Nintendo Wii Fit was an effective intervention for the muscle activities of the TA and MG of normal adults.

Keywords: Muscle activity; Stable surface exercise; Virtual reality exercise.

PubMed Disclaimer

References

    1. Kerrigan DC, Riley PO, Rogan S, et al. : Compensatory advantages of toe walking. Arch Phys Med Rehabil, 2000, 81: 38–44 - PubMed
    1. Wilson PN, Foreman N, Stanton D: Virtual reality, disability and rehabilitation. Disabil Rehabil, 1997, 19: 213–220 - PubMed
    1. Clark RA, Bryant AL, Pua Y, et al. : Validity and reliability of the Nintendo Wii Balance Board for assessment of standing balance. Gait Posture, 2010, 31: 307–310 - PubMed
    1. Saposnik G, Teasell R, Mamdani M, et al. : Effectiveness of virtual reality using Wii gaming technology in stroke rehabilitation: a pilot randomized clinical trial and proof of principle. Stroke, 2010, 41: 1477–1484 - PMC - PubMed
    1. Yavuzer G, Senel A, Atay MB, et al. : ”Playstation eyetoy games” improve upper extremity-related motor functioning in subacute stroke: a randomized controlled clinical trial. Eur J Phys Rehabil Med, 2008, 44: 237–244 - PubMed

LinkOut - more resources