Gamification: Implications for Curricular Design
- PMID: 26279763
- PMCID: PMC4535201
- DOI: 10.4300/JGME-D-13-00406.1
Gamification: Implications for Curricular Design
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- Kapp KM. The Gamification of Learning and Instruction: Game-Based Methods and Strategies for Training and Education. San Francisco, CA: Pfeiffer; 2012.
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- Randel JM, Morris BA, Wetzel CD, Whitehill BV. The effectiveness of games for educational purposes: a review of recent research. Simulat Gaming. 1992;23(3):261–276.
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- Luminosity. The human cognition project. http://www.lumosity.com/about and www.lumosity.com/hcp/research/bibliography. Accessed December 25, 2013.
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