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. 2016 Feb 11;12(2):e1004683.
doi: 10.1371/journal.pcbi.1004683. eCollection 2016 Feb.

Using an Insect Mushroom Body Circuit to Encode Route Memory in Complex Natural Environments

Affiliations

Using an Insect Mushroom Body Circuit to Encode Route Memory in Complex Natural Environments

Paul Ardin et al. PLoS Comput Biol. .

Abstract

Ants, like many other animals, use visual memory to follow extended routes through complex environments, but it is unknown how their small brains implement this capability. The mushroom body neuropils have been identified as a crucial memory circuit in the insect brain, but their function has mostly been explored for simple olfactory association tasks. We show that a spiking neural model of this circuit originally developed to describe fruitfly (Drosophila melanogaster) olfactory association, can also account for the ability of desert ants (Cataglyphis velox) to rapidly learn visual routes through complex natural environments. We further demonstrate that abstracting the key computational principles of this circuit, which include one-shot learning of sparse codes, enables the theoretical storage capacity of the ant mushroom body to be estimated at hundreds of independent images.

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Conflict of interest statement

The authors have declared that no competing interests exist.

Figures

Fig 1
Fig 1. The ant’s navigational task.
Left: 3D mapping of the real ant environment, which consists of flat ground and clumps of vegetation. Two actual routes followed repeatedly by individual ants from feeder to nest are shown. From a given ground point (e.g. locations A, B, C and D as indicated), the visual input of a simulated ant facing a given direction can be reconstructed, applying a 296 degree horizontal field of view, 8 degree/pixel resolution, inversion of intensity values and histogram equalization. The task of following a specific route requires distinguishing ‘familiar views’, e.g. for the red route, views A and C, from ‘unfamilar views’ e.g. B and D from the blue route, despite their substantial similarity. Right: how route following capability is assessed. The simulated ant is trained with images taken at 10cm intervals facing along a route. To retrace the route, it scans +/-60 degrees (i), evaluating the familiarity at each angle (distribution shown in blue), then moves 10 cm in the most familiar direction (ii). Deviating more than 20cm from the route is counted as an error (iii) and the ant is replaced on the nearest point of the route to continue (iv), until home is reached.
Fig 2
Fig 2. The architecture of the mushroom body (MB) model.
Images (see Fig 1) activate the visual projection neurons (vPNs). Each Kenyon cell (KC) receives input from 10 (random) vPNs and exceeds firing threshold only for coincident activation from several vPNs, thus images are encoded as a sparse pattern of KC activation. All KCs converge on a single extrinsic neuron (EN) and if activation coincides with a reward signal, the connection strength is decreased. After training the EN output to previously rewarded (familiar) images is few or no spikes.
Fig 3
Fig 3. The response of the network during training with one image.
A: The image is presented for 40ms, directly activating the vPNs which respond with a spiking rate proportional to the intensity of their input pixel. This produces sparse activation of the KC, which causes the EN to fire. B: An STDP process tags KC synapses depending on the relative timing, Δt, of their spikes to spikes in EN. C: Within 40ms, an active KC will have a strongly negative tag. An increase of amine d, representing reinforcement, will combine with the tag to greatly reduce the weight of the KC-EN synapse.
Fig 4
Fig 4. Performance of the familiarity algorithm.
A-C: Perfect memory (A), the mushroom body (B) and infomax (C) are evaluated for a segment of the route (triangles are grass blades) after training with ~80 images along this route. For test locations in 5cm displacements up to 25cm away from the trained image locations (on red line), all three familiarity algorithms are robust, recovering directions (arrows) that enable route following, but even ‘perfect’ memory can produce errors when not tested at an identical location to where the image was stored. D: Comparison of number of errors made by each algorithm when retracing a route (see Fig 1), compared to random choice of direction. Boxplots show the median, interquartile range and maximum and minimum results for 15 different routes, each ~8m long, with images stored every 10cm.
Fig 5
Fig 5. The number of independent images that an abstracted MB network can store before the probability of an error (producing an output of 0 for a novel image) exceeds 0.01.
Lines: predictions from theoretical analysis. Diamonds: results from equivalent simulations using the full spiking model. The capacity scales logarithmically with the number of neurons, and increases if fewer KCs are activated on average by each pattern.
Fig 6
Fig 6. Testing the capacity of the MB network to distinguish familiar from novel images as additional route images are stored (x-axis).
On average (fitted curves), the EN output to learned images is zero. Images from nearby locations with the same heading are more familiar (lower EN response) than those from random locations. Random images remain clearly distinguishable even with 1200 images stored.

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