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. 2017 Mar;24(3):687-694.
doi: 10.1016/j.sjbs.2017.01.043. Epub 2017 Jan 27.

A resource-sharing model based on a repeated game in fog computing

Affiliations

A resource-sharing model based on a repeated game in fog computing

Yan Sun et al. Saudi J Biol Sci. 2017 Mar.

Abstract

With the rapid development of cloud computing techniques, the number of users is undergoing exponential growth. It is difficult for traditional data centers to perform many tasks in real time because of the limited bandwidth of resources. The concept of fog computing is proposed to support traditional cloud computing and to provide cloud services. In fog computing, the resource pool is composed of sporadic distributed resources that are more flexible and movable than a traditional data center. In this paper, we propose a fog computing structure and present a crowd-funding algorithm to integrate spare resources in the network. Furthermore, to encourage more resource owners to share their resources with the resource pool and to supervise the resource supporters as they actively perform their tasks, we propose an incentive mechanism in our algorithm. Simulation results show that our proposed incentive mechanism can effectively reduce the SLA violation rate and accelerate the completion of tasks.

Keywords: Crowd-funding algorithm; Fog computing; Repeated game.

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Figures

Figure 1
Figure 1
Architecture of fog computing based on the nervous system.
Figure 2
Figure 2
The flow of the crowd-funding algorithm.
Figure 3
Figure 3
The comparison of SLA violation rates for three schemes with different numbers of tasks.
Figure 4
Figure 4
The comparison of completion times for three schemes with different numbers of tasks.

References

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