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. 2018 May 9:12:19.
doi: 10.3389/fnbot.2018.00019. eCollection 2018.

Variety Wins: Soccer-Playing Robots and Infant Walking

Affiliations

Variety Wins: Soccer-Playing Robots and Infant Walking

Ori Ossmy et al. Front Neurorobot. .

Abstract

Although both infancy and artificial intelligence (AI) researchers are interested in developing systems that produce adaptive, functional behavior, the two disciplines rarely capitalize on their complementary expertise. Here, we used soccer-playing robots to test a central question about the development of infant walking. During natural activity, infants' locomotor paths are immensely varied. They walk along curved, multi-directional paths with frequent starts and stops. Is the variability observed in spontaneous infant walking a "feature" or a "bug?" In other words, is variability beneficial for functional walking performance? To address this question, we trained soccer-playing robots on walking paths generated by infants during free play and tested them in simulated games of "RoboCup." In Tournament 1, we compared the functional performance of a simulated robot soccer team trained on infants' natural paths with teams trained on less varied, geometric paths-straight lines, circles, and squares. Across 1,000 head-to-head simulated soccer matches, the infant-trained team consistently beat all teams trained with less varied walking paths. In Tournament 2, we compared teams trained on different clusters of infant walking paths. The team trained with the most varied combination of path shape, step direction, number of steps, and number of starts and stops outperformed teams trained with less varied paths. This evidence indicates that variety is a crucial feature supporting functional walking performance. More generally, we propose that robotics provides a fruitful avenue for testing hypotheses about infant development; reciprocally, observations of infant behavior may inform research on artificial intelligence.

Keywords: bipedal robotics; infant walking; locomotion; natural gait; robot soccer.

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Figures

Figure 1
Figure 1
(A) Layout of the laboratory playroom. (B) Simulated RoboCup soccer field.
Figure 2
Figure 2
Tournament 1 results: Infant paths vs. Geometric paths. (A) Accumulated league points, indicating consistency of training success. (B) Each team's wins (rows) against all possible opponents (columns) Color denotes the number of wins and does not include ties between teams. (C) Average goal difference, indicating magnitude of training success. The infant-trained team scored more goals and conceded fewer than all other teams. (D) The average number of goals scored by each team (rows) against all other opponents (columns). The infant-trained team scored fewer goals against more variably trained teams (squares, circles).
Figure 3
Figure 3
Exemplar robot training paths. (A) Exemplar paths from each of the five robot training courses built from clustered infants' walking paths. Colored lines show the path trajectory, dashes indicate steps, black dots indicate stops. (B) Bars showing relative combinations of walking features for each team's training course. Values are scaled from the minimum to the maximum across teams.
Figure 4
Figure 4
Tournament 2 results: individual differences in infant paths. (A) Accumulated league points, indicating consistency of training success. (B) Each team's wins (rows) against all possible opponents (columns). Color denotes the number of wins and does not include ties between teams. (C) Average goal difference, indicating magnitude of training success. The purple team scored more goals and conceded fewer than all other teams. (D) The average number of goals scored by each team (rows) against all other opponents (columns). Teams that had high variability in path shape, step direction, and bout length, and had a higher number of starts and stops were more likely to win.

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