Skip to main page content
U.S. flag

An official website of the United States government

Dot gov

The .gov means it’s official.
Federal government websites often end in .gov or .mil. Before sharing sensitive information, make sure you’re on a federal government site.

Https

The site is secure.
The https:// ensures that you are connecting to the official website and that any information you provide is encrypted and transmitted securely.

Access keys NCBI Homepage MyNCBI Homepage Main Content Main Navigation
. 2018 Sep;35(3):261-267.
doi: 10.5114/biolsport.2018.77826. Epub 2018 Aug 27.

Updated analysis of changes in locomotor activities across periods in an international ice hockey game

Affiliations

Updated analysis of changes in locomotor activities across periods in an international ice hockey game

Franck Brocherie et al. Biol Sport. 2018 Sep.

Abstract

The aim of this study was to examine changes in time-motion patterns of elite male ice hockey players during an international game with special reference to the development of fatigue. Ten elite male ice hockey players were filmed during an official international game. Detailed time-motion patterns and behaviours (effective playing, stoppage and resting times, number of shifts, low- and high-intensity skating activities across periods as well as passing, shooting and body checking) were analysed during the three game periods. Shift duration averaged 85.72±4.89 s (44.01±5.71 s of effective playing time and 41.71±4.07 s of stoppage) and was repeated ~7.4±1.8 times per period. Mean effective playing time and effective time per shift decreased over the periods (-6.8±17.3%, P = 0.18, d = 0.71 and -8.5±12.7%, P = 0.20, d = 0.24, respectively), resulting in a shorter distance covered (-12.8±5.7%, P = 0.16, d = 0.46) from period 1 to 3. At similar time intervals, stoppage (+8.2±9.8%, P<0.05, d = 0.78) and bench resting period (+35.6±34.0%, P<0.05, d = 1.26) also increased. The number of sprints performed in period 3 was significantly lower than in period 1 (-46.7±32.1%, P<0.01, d = 1.12). This was accompanied by a lower effective time (-16.8±24.9%, P<0.05, d = 0.82) spent in high-intensity activities (fast forward skating, forward sprinting and fast backward and sprinting) - particularly in forward sprints (-54.8±20.7%, P<0.01, d = 1.07) - in period 3 vs. 1. Detailed analysis of players' time-motion patterns of an international ice hockey game indicates that the capacity to perform intense actions is impeded towards the end of the match (period 3). Assessing performance fatigability may help practitioners to tailor ice hockey-specific training routines to help prevent in-game premature and/or excessive fatigue development.

Keywords: Fatigue; Intermittent high-intensity exercise; Skating performance; Team sports; Time-motion analysis.

PubMed Disclaimer

Figures

FIG. 1
FIG. 1
Distance covered in low- (gliding, slow forward and backward skating) and high-intensity (fast forward, sprinting, and fast backward skating and sprinting) locomotor categories during the first, second and third periods of the official international ice hockey game. ** Significantly different (P<0.01) from period 1.

Similar articles

Cited by

References

    1. Cox MH, Miles DS, Verde TJ, Rhodes EC. Applied physiology of ice hockey. Sports Med. 1995;19:184–201. - PubMed
    1. Montgomery DL. Physiology of ice hockey. Sports Med. 1988;5:99–126. - PubMed
    1. Twist P, Rhodes T. The bioenergetic and physiological demands of ice hockey. National Strength and Conditioning Association Journal. 1993;15:68–70.
    1. Johansson C, Lorentzon R, Fugl-Meyer AR. Isokinetic muscular performance of the quadriceps in elite ice hockey players. Am J Sports Med. 1989;17:30–34. - PubMed
    1. Watson RC, Sargeant TL. Laboratory and on-ice test comparisons of anaerobic power of ice hockey players. Can J Appl Sport Sci. 1986;11:218–224. - PubMed