Virtual Reality Simulation in Nontechnical Skills Training for Healthcare Professionals: A Systematic Review
- PMID: 30601464
- DOI: 10.1097/SIH.0000000000000347
Virtual Reality Simulation in Nontechnical Skills Training for Healthcare Professionals: A Systematic Review
Abstract
This systematic review, conducted in accordance with the Preferred Reporting Items for Systematic Reviews and Meta-Analyses guidelines, is aimed to review current research in virtual reality (VR) for healthcare training, specifically pertaining to nontechnical skills. PsycInfo and Medline databases were queried for relevant articles published through December 2017. Of the 1377 publications identified, 80 were assessed for eligibility and 26 were finally included in the qualitative synthesis. Overall, the use of virtual training for nontechnical skills is recent in healthcare education and has increased since 2010. Screen-based VR simulators or virtual worlds are the most frequently used systems. The nontechnical skills addressed in VR simulation include mainly teamwork, communication, and situation awareness. Most studies evaluate the usability and acceptability of VR simulation, and few studies have measured the effects of VR simulation on nontechnical skills development.
Similar articles
-
Virtual and Augmented Reality Simulators Show Intraoperative, Surgical Training, and Athletic Training Applications: A Scoping Review.Arthroscopy. 2025 Feb;41(2):505-515. doi: 10.1016/j.arthro.2024.02.011. Epub 2024 Feb 21. Arthroscopy. 2025. PMID: 38387769
-
A Systematic Review of Immersive Virtual Reality for Nontechnical Skills Training in Surgery.J Surg Educ. 2024 Jan;81(1):25-36. doi: 10.1016/j.jsurg.2023.11.012. Epub 2023 Nov 30. J Surg Educ. 2024. PMID: 38036388
-
Current state of virtual reality simulation in robotic surgery training: a review.Surg Endosc. 2016 Jun;30(6):2169-78. doi: 10.1007/s00464-015-4517-y. Epub 2015 Aug 25. Surg Endosc. 2016. PMID: 26304107 Review.
-
The effectiveness of virtual reality training on knowledge, skills and attitudes of health care professionals and students in assessing and treating mental health disorders: a systematic review.BMC Med Educ. 2024 May 1;24(1):480. doi: 10.1186/s12909-024-05423-0. BMC Med Educ. 2024. PMID: 38693509 Free PMC article.
-
A Pilot Study Evaluating a Virtual Reality-Based Nontechnical Skills Training Application for Urology Trainees: Usability, Acceptability, and Impact.J Surg Educ. 2023 Dec;80(12):1836-1842. doi: 10.1016/j.jsurg.2023.08.012. Epub 2023 Sep 17. J Surg Educ. 2023. PMID: 37723012
Cited by
-
Electronic Feedback Alone Versus Electronic Feedback Plus in-Person Debriefing for a Serious Game Designed to Teach Novice Anesthesiology Residents to Perform General Anesthesia for Cesarean Delivery: Randomized Controlled Trial.JMIR Serious Games. 2024 Nov 19;12:e59047. doi: 10.2196/59047. JMIR Serious Games. 2024. PMID: 39622704 Free PMC article.
-
Virtual Reality in Medical Students' Education: Scoping Review.JMIR Med Educ. 2022 Feb 2;8(1):e34860. doi: 10.2196/34860. JMIR Med Educ. 2022. PMID: 35107421 Free PMC article.
-
Video-Based Simulation Among Saudi Undergraduate Nursing Students During COVID-19: A Qualitative Study.Cureus. 2023 Nov 10;15(11):e48605. doi: 10.7759/cureus.48605. eCollection 2023 Nov. Cureus. 2023. PMID: 38084198 Free PMC article.
-
An Immersive Multi-User Virtual Reality for Emergency Simulation Training: Usability Study.JMIR Serious Games. 2020 Jul 31;8(3):e18822. doi: 10.2196/18822. JMIR Serious Games. 2020. PMID: 32735548 Free PMC article.
-
The Digital Metaverse: Applications in Artificial Intelligence, Medical Education, and Integrative Health.Integr Med Res. 2023 Mar;12(1):100917. doi: 10.1016/j.imr.2022.100917. Epub 2022 Dec 22. Integr Med Res. 2023. PMID: 36691642 Free PMC article. No abstract available.