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. 2021 Mar;38(1):83-89.
doi: 10.1080/08990220.2020.1846513. Epub 2020 Nov 16.

Game-based movement facilitates acute priming effect in stroke

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Game-based movement facilitates acute priming effect in stroke

Hyosok Lim et al. Somatosens Mot Res. 2021 Mar.

Abstract

Objective: Cortical priming is an emerging strategy to enhance motor recovery after stroke, however, limited information exists on the neuromodulatory effects of lower limb movement-based priming to facilitate corticomotor excitability after stroke. In this study, we investigated the feasibility and effectiveness of game-based ankle movement priming using the DIG-I-PRIME™ on corticomotor excitability and motor performance in chronic stroke survivors.

Methods: Nineteen stroke survivors participated in a 20-min session of game-based priming. A period of rest served as a control for the priming condition. Transcranial magnetic stimulation (TMS) was used to measure corticomotor excitability of the paretic and non-paretic tibialis anterior (TA) muscle representations. Motor performance was quantified by assessing the accuracy to track a sinusoidal target wave with paretic dorsiflexion and plantarflexion.

Results: Ipsilesional corticomotor excitability increased by 25% after game-based movement priming (p = 0.02) while changes were not observed after the control condition. No change in motor performance was noted.

Conclusion: Game-based ankle movement priming demonstrated a significant acute priming effect on the ipsilesional lower limb M1. These data provide preliminary evidence for the potential benefits of game-based priming to promote functional recovery after stroke.

Keywords: Transcranial magnetic stimulation; ankle; cortical priming; gait; gamification; stroke.

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