Comparing prehistoric constructed languages: world-building and its role in understanding prehistoric languages
- PMID: 33745307
- PMCID: PMC8059499
- DOI: 10.1098/rstb.2020.0201
Comparing prehistoric constructed languages: world-building and its role in understanding prehistoric languages
Abstract
In this paper, we compare the languages each of the authors invented as prehistoric languages for popular culture media. Schreyer's language, Beama, was created for the film Alpha (2018), while Adger's language, Tan!aa Kawawa ki, was created for a television series on how early hominins spread throughout the world (the series was green-lit but then cancelled). We argue that though this creative process may seem far removed from classical research paradigms on language evolution, it can provide some insight into how disparate research on the possible properties of prehistoric languages can be brought together to illustrate how these languages might have worked as whole linguistic systems within these imagined worlds, as well as in prehistory. This article is part of the theme issue 'Reconstructing prehistoric languages'.
Keywords: anthropology; conlang; language evolution; linguistics; prehistoric languages; world-building.
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