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. 2020;12(1):115-118.
doi: 10.1109/tg.2018.2867743. Epub 2018 Aug 29.

Gamorithm

Affiliations

Gamorithm

Moshe Sipper et al. IEEE Trans Games. 2020.

Abstract

Examining games from a fresh perspective we present the idea of game-inspired and game-based algorithms, dubbed gamorithms.

Keywords: algorithm; game.

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Figures

Fig. 1.
Fig. 1.
Gamorithms. Image sources: (a) https://en.wikipedia.org/wiki/File:Hex-board-11×11-(2).jpg, (b) https://commons.wikimedia.org/wiki/File:Petersen_graph_3-coloring.svg,(c) https://commons.wikimedia.org/wiki/File:Sudoku_Puzzle_by_L2G-20050714_solution_standardized_layout.svg, (d) https://commons.wikimedia.org/wiki/File:Tetris.jpg, (e) photo by authors, (f) artwork by authors, (g) https://commons.wikimedia.org/wiki/File:Jenga_distorted.jpg, (h) http://www.publicdomainpictures.net/view-image.php?image=203219&picture=monopoly-game-board (i) artwork by authors.

References

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    1. Yannakakis GN and Togelius J, “A panorama of artificial and computational intelligence in games,” IEEE Transactions on Computational Intelligence and AI in Games, vol. 7, no. 4, pp. 317–335, 2015.
    1. Von Neumann J and Morgenstern O, Theory of Games and Economic Behavior. Princeton, NJ: Princeton University Press, 1945.
    1. Browne C, “Back to the past: Ancient games as a new AI frontier,” in AAAI Workshops, 2017. [Online]. Available: https://aaai.org/ocs/index.php/WS/AAAIW17/paper/view/15063