Examining the Technological Pedagogical Content Characteristics of Games for Medical Education
- PMID: 34457697
- PMCID: PMC8368426
- DOI: 10.1007/s40670-019-00891-2
Examining the Technological Pedagogical Content Characteristics of Games for Medical Education
Abstract
Virtual learning environments (VLEs) such as games can greatly enhance medical education curriculum. In this monograph, we argue for the importance of identifying existing VLEs and analyzing their characteristics in order for medical educators to establish alignment with their curricular goals. We introduce the co-opted technological pedagogical content knowledge framework as an analytical lens for examining the context-attuned design features of games [1]. We apply the lens to study three games designed to advance medical education; namely, CD4 Hunter, Septris, and Microbe Invader. We conclude with implications for enhancing medical education curricula through the incorporation of digital games.
Keywords: Digital games; Game-based learning; Pedagogy; Virtual learning environments.
© International Association of Medical Science Educators 2020.
Conflict of interest statement
Conflict of InterestDr. Shah reports no relevant conflicts of interest.
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