The Impact of Exercise and Virtual Reality Executive Function Training on Cognition Among Heavy Drinking Veterans With Traumatic Brain Injury: A Pilot Feasibility Study
- PMID: 35391785
- PMCID: PMC8981916
- DOI: 10.3389/fnbeh.2022.802711
The Impact of Exercise and Virtual Reality Executive Function Training on Cognition Among Heavy Drinking Veterans With Traumatic Brain Injury: A Pilot Feasibility Study
Abstract
Executive function (EF) underlies self-control deficits in alcohol use disorder (AUD) and traumatic brain injury (TBI). Cognitive training is a promising adjunctive treatment targeting TBI- and AUD- related cognitive dysfunction. However, major limitations related to compliance and generalizability in the field of cognitive training exist. Physical activity is associated with enhanced cognitive performance across several executive functions and may enhance the benefits of cognitive training. Virtual reality provides multisensory embodied experiences which are likely to engage brain networks more efficiently than standard cognitive training systems, ultimately resulting in greater near- and far-transfer effects. This pilot study aimed to obtain feasibility data and a preliminary assessment of an enriched virtual reality (VR) EF training (EFT) intervention combined with exercise (NCT03786276). Using an 8-week randomized adaptive design study, 30 AUD treatment seeking U.S. Veterans completed nine sessions of exercise-only (n = 15) or gameplay control (n = 15) over 3 weeks, followed by a week-4 repeat assessment in Phase 1. Twenty-three participants completed and moved onto Phase II, where they completed up to nine sessions of VR-EFT plus exercise and completed a week-8 end-of-study assessment. Primary outcomes included feasibility to retain participants, usability, and satisfaction of using VR-EFT. Secondary and exploratory outcomes included within group assessment of change in cognitive function, alcohol use, alcohol craving, and post-concussive symptoms among the three treatment conditions.VR-EFT was feasible with moderate usability and high acceptability ratings.The most common VR-related adverse effect was motion sickness (n = 2/16, 12.5%). The VR-EFT condition was associated with significant improvement in inhibition-switching and visual scanning (both p < 0.05) during Phase II. Exercise-only was associated with significant improvements in cognitive inhibition, cognitive flexibility, reductions in alcohol craving, and number of standard alcohol drinks per week (all p ≤ 0.05). The gaming-control condition was associated with improvement in cognitive flexibility and visuospatial immediate recall (both p < 0.05) during Phase 1. Recruitment and retention of U.S. veterans with AUD and TBI into an exercise plus VR-EFT intervention is feasible, but technological barriers may impact usability. VR-EFT was associated with improvement in executive function domains that were targeted in as little as 3-week and nine sessions of VR-EFT exposure. Results are promising and indicate the need for a larger controlled investigation to assess the efficacy of VR-EFT to enhance treatment outcomes among AUD treatment-seeking U.S. veterans with co-occurring AUD and TBI.
Clinical trial registration: www.ClinicalTrials.gov, Identifier: NCT03786276.
Keywords: U.S. veterans; alcohol use disorder; cognition; cognitive training; executive function; exercise; traumatic brain injury; virtual reality.
Copyright © 2022 Pennington, Reavis, Cano, Walker and Batki.
Conflict of interest statement
The authors declare that the research was conducted in the absence of any commercial or financial relationships that could be construed as a potential conflict of interest.
Figures
Similar articles
-
Virtual reality-assisted cognitive behavioral therapy for patients with alcohol use disorder: a randomized feasibility study.Front Psychiatry. 2024 Feb 14;15:1337898. doi: 10.3389/fpsyt.2024.1337898. eCollection 2024. Front Psychiatry. 2024. PMID: 38419905 Free PMC article.
-
A randomized pilot trial of topiramate for alcohol use disorder in veterans with traumatic brain injury: Effects on alcohol use, cognition, and post-concussive symptoms.Drug Alcohol Depend. 2020 Sep 1;214:108149. doi: 10.1016/j.drugalcdep.2020.108149. Epub 2020 Jul 2. Drug Alcohol Depend. 2020. PMID: 32712569 Free PMC article. Clinical Trial.
-
Virtual Reality Cognitive Training Among Individuals With Alcohol Use Disorder Undergoing Residential Treatment: Pilot Randomized Controlled Trial.J Med Internet Res. 2021 Jan 29;23(1):e18482. doi: 10.2196/18482. J Med Internet Res. 2021. PMID: 33512329 Free PMC article. Clinical Trial.
-
Cognitive rehabilitation post traumatic brain injury: A systematic review for emerging use of virtual reality technology.J Clin Neurosci. 2019 Aug;66:209-219. doi: 10.1016/j.jocn.2019.04.026. Epub 2019 May 10. J Clin Neurosci. 2019. PMID: 31085075
-
Examining the effect of virtual reality therapy on cognition post-stroke: a systematic review and meta-analysis.Disabil Rehabil Assist Technol. 2022 Jan;17(1):50-60. doi: 10.1080/17483107.2020.1755376. Epub 2020 May 2. Disabil Rehabil Assist Technol. 2022. PMID: 32363955
Cited by
-
The study of the effect of virtual reality technology combined with sports games on improving cognitive function in patients with brain injury: a meta analysis of randomized controlled trials.Front Neurol. 2025 May 13;16:1579909. doi: 10.3389/fneur.2025.1579909. eCollection 2025. Front Neurol. 2025. PMID: 40433613 Free PMC article.
-
Can Virtual Reality Cognitive Rehabilitation Improve Executive Functioning and Coping Strategies in Traumatic Brain Injury? A Pilot Study.Brain Sci. 2023 Mar 29;13(4):578. doi: 10.3390/brainsci13040578. Brain Sci. 2023. PMID: 37190543 Free PMC article.
-
Study on the efficiency of virtual reality in the treatment of alcohol use disorder: study protocol for a randomized controlled trial : E-Reva.Trials. 2024 Jun 27;25(1):417. doi: 10.1186/s13063-024-08271-x. Trials. 2024. PMID: 38937776 Free PMC article.
-
The conceptual basis of addiction memory, allostasis and dual processes, and the classical therapy of addiction.Postep Psychiatr Neurol. 2023 Sep;32(3):156-161. doi: 10.5114/ppn.2023.129065. Epub 2023 Jun 28. Postep Psychiatr Neurol. 2023. PMID: 38034509 Free PMC article. Review.
-
Exploring Discussions About Virtual Reality on Twitter to Inform Brain Injury Rehabilitation: Content and Network Analysis.J Med Internet Res. 2024 Jan 19;26:e45168. doi: 10.2196/45168. J Med Internet Res. 2024. PMID: 38241072 Free PMC article.
References
-
- American Congress of Rehabilitation Medicine (ACRM), Mild Traumatic Brain Injury Committee of the Head Injury Interdisciplinary Special Interest Group (1993). Definition of mild traumatic brain injury. J. Head Trauma Rehabil. 8, 86–87. 10.1097/00001199-199309000-00010 - DOI
-
- American Psychiatric Association, DSM-5 Task Force (2013). Diagnostic Statistical Manual of Mental Disorders: DSM-5TM. (5th Edn). American Psychiatric Publishing, Inc. 10.1176/appi.books.9780890425596 - DOI
-
- Anderson-Hanley C., Arciero P. J., Westen S. C., Nimon J., Zimmerman E. (2012). Neuropsychological benefits of stationary bike exercise and a cybercycle exergame for older adults with diabetes: an exploratory analysis. J. Diabetes Sci. Technol. 6, 849–857. 10.1177/193229681200600416 - DOI - PMC - PubMed
-
- Ashdown-Franks G., Firth J., Carney R., Carvalho A. F., Hallgren M., Koyanagi A., et al. . (2020). Exercise as medicine for mental and substance use disorders: a meta-review of the benefits for neuropsychiatric and cognitive outcomes. Sports Med. 50, 151–170. 10.1007/s40279-019-01187-6 - DOI - PubMed