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. 2022 Nov 3:13:986787.
doi: 10.3389/fpsyg.2022.986787. eCollection 2022.

Expertise-dependent perceptual performance in chess tasks with varying complexity

Affiliations

Expertise-dependent perceptual performance in chess tasks with varying complexity

Thomas Küchelmann et al. Front Psychol. .

Abstract

Perceptual performance, anticipating opponents' strategies, and judging chess positions especially in subliminal processing is related to expertise level and dependent on chunking processes. It becomes obvious that chess expertise is a multidimensional phenomenon related predominantly to experience. Under consideration of chess expertise categorization, we conducted two priming experiments expanding existing designs by gradually increasing the target and task complexity. The main aim was the evaluation of potential visuocognitive limitations. The results reveal experts' perceptual superiority manifested by their faster reaction times in settings with increased stimulus and task complexity. Further, experts' priming effects seem to be affected by the target content and/ or priming duration. For short prime duration, experts show priming effects only for less complex prime-target content. Interestingly, for longer prime duration and more complex prime-target content, all participants reveal priming effects. In summary, we argue that experts' visuocognitive processing (i.e., detecting or anticipating potential threats to the king) is rooted in a more efficient visuocognition due to stored chunks of checking and mating constellations. We suggest that visuocognitive limitations are related also to the prime-target complexity as well as to the task. Further investigations must be conducted in order to elucidate the factors with an increased impact on chess players' performance.

Keywords: chunking; decision making; perceptual processing; prime-target complexity; priming.

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Conflict of interest statement

The authors declare that the research was conducted in the absence of any commercial or financial relationships that could be construed as a potential conflict of interest.

Figures

Figure 1
Figure 1
(A) Examples for stimuli in Experiment 1, setting 1: check and no check (examples for incongruent prime-target pairs). For each target stimulus combination, the participants have to answer the question: “Is the king checked or not?” (B) Examples for stimuli in Experiment 1, setting 2: mate and check (example for an incongruent prime-target pair). For each target stimulus, the participants have to answer the question: “Is the king mated or only checked?” (C) Examples for stimuli in Experiment 2, Prime stimuli: a present mate and only a check; (D) Examples for stimuli in Experiment 2, Target stimuli: mate and check. For each target stimulus, the participant has to answer the question: “Can the king be mated within the next move?” (E) Experimental setup: (1) stimulus presented in the center of the screen; (2) external button box with two buttons; (d) is the distance between the button box and the screen; (F) A trial in Experiment 1, Setting 1 (check detection setting): prime (no check) and target (check) are incongruent (prime-target pair condition nc/c).
Figure 2
Figure 2
Means of all RTs in Experiments 1 and 2 including the standard errors for all groups and only for the correct answers. (A) Experiment 1, setting 1 (check detection) (B) Experiment 1, setting 2 (mate detection) (C) Experiment 2 (planning task, impending check vs. impending mate). *denotes “significantly” (i.e. p < 0.05). **denotes “highly significant” (i.e. p < 0.01).

References

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