Natural sciences and chess: A romantic relationship missing from higher education curricula
- PMID: 37095996
- PMCID: PMC10121402
- DOI: 10.1016/j.heliyon.2023.e15015
Natural sciences and chess: A romantic relationship missing from higher education curricula
Abstract
Chess is a game that delicately weaves analytical thinking around artistic experience, yet recent conversions of STEM (Science-Technology-Engineering-Mathematics) to STEAM (Science-Technology-Engineering-Art-Mathematics) have omitted adding chess as an elementary coursework to K-12 and higher education curricula. Chess, as per arguments presented in this essay, can be considered as a language and a tool for furthering the development of artistic skills among scientists and analytical, pattern-recognition skills among artists. It can also serve as a missing link between science and art in STEAM curricula thanks to its finding itself halfway between the two. A handful of analogies are drawn here from chess, illustrated sporadically with positions from real-life chess games and converted to lessons in creativity for students in natural sciences. The discussion centered around these analogies is reinforced by a literature review of studies conducted over the past 80 years to assess the effect of exposing students to lessons in chess on their learning in distant domains. Overall, great benefits can emerge from complementing science education with chess and it is hoped that chess will become an integral part of basic education in primary schools and universities worldwide in the near future.
Keywords: Chemistry; Chess; Creativity; Culture; Education; Instruction; Science.
© 2023 The Author.
Conflict of interest statement
8The author declares that he has no known competing financial interests or personal relationships that could have appeared to influence the work reported in this paper.
Figures










Similar articles
-
Enabling creative collaboration for all levels of learning.Proc Natl Acad Sci U S A. 2019 Feb 5;116(6):1878-1885. doi: 10.1073/pnas.1808678115. Proc Natl Acad Sci U S A. 2019. PMID: 30718419 Free PMC article.
-
Rethinking Giftedness and Gifted Education: A Proposed Direction Forward Based on Psychological Science.Psychol Sci Public Interest. 2011 Jan;12(1):3-54. doi: 10.1177/1529100611418056. Psychol Sci Public Interest. 2011. PMID: 26168418
-
Design My Music Instrument: A Project-Based Science, Technology, Engineering, Arts, and Mathematics Program on The Development of Creativity.Front Psychol. 2022 Jan 5;12:763948. doi: 10.3389/fpsyg.2021.763948. eCollection 2021. Front Psychol. 2022. PMID: 35069336 Free PMC article.
-
The art, science and technology studies movement: An essay review.Soc Stud Sci. 2025 Feb;55(1):131-150. doi: 10.1177/03063127241270917. Epub 2024 Aug 12. Soc Stud Sci. 2025. PMID: 39133148 Review.
-
Connected While Distant: Networking CUREs Across Classrooms to Create Community and Empower Students.Integr Comp Biol. 2021 Oct 4;61(3):934-943. doi: 10.1093/icb/icab146. Integr Comp Biol. 2021. PMID: 34190987 Review.
References
-
- Piccione P.A. In: Ancient Board Games in Perspective. Finkel I., editor. British Museum Press; London, UK: 2007. The Egyptian game of Senet and the migration of the soul.
-
- Kendall T. In: Ancient Board Games in Perspective. Finkel I., editor. British Museum Press; London, UK: 2007. Mehen: the ancient game of the serpent.
-
- Rahimi A.M. Hyper dice Backgammon of finite size. Mo. J. Math. Sci. 2018;30(2):132–139.
-
- Pietroszek K., Agraraharja Z., Eckhardt C. 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) Portugal; Lisbon: 2021. The royal game of Ur: virtual reality prototype of the board game played in ancient Mesopotamia; pp. 647–648.
-
- Hesse H. Nolit; Belgrade: 1943. The Glass Bead Game.
Publication types
LinkOut - more resources
Full Text Sources
Miscellaneous