Skip to main page content
U.S. flag

An official website of the United States government

Dot gov

The .gov means it’s official.
Federal government websites often end in .gov or .mil. Before sharing sensitive information, make sure you’re on a federal government site.

Https

The site is secure.
The https:// ensures that you are connecting to the official website and that any information you provide is encrypted and transmitted securely.

Access keys NCBI Homepage MyNCBI Homepage Main Content Main Navigation
. 2023 Aug 14:14:1238057.
doi: 10.3389/fpsyg.2023.1238057. eCollection 2023.

Acute effects of exergaming on young adults' energy expenditure, enjoyment, and self-efficacy

Affiliations

Acute effects of exergaming on young adults' energy expenditure, enjoyment, and self-efficacy

Dandong Gu et al. Front Psychol. .

Abstract

This study investigated the effects of a dance-based exergaming on Chinese college students' energy expenditure, self-efficacy, and enjoyment in comparison with the traditional aerobic dance exercise. Forty young adults (33 females; Mage = 21.55 years, SD = 2.06) completed two separate 20 min exercise sessions with 10 min intervals on the same day: (1) Xbox 360 Kinect Just Dance exergaming session; and (2) a traditional instructor-led aerobic dance exercise session. Participants' energy expenditure (Kcal/session) was measured by the ActiGraph GT9X Link accelerometers, and their perceived self-efficacy and enjoyment were assessed via validated surveys following each session. Dependent t-test indicated significant differences in participants' enjoyment (t = -1.83, p = 0.04). Specifically, participants in the dance-based exergaming session reported a higher level of enjoyment (M = 3.96, SD = 0.65) as compared to the aerobic dance session (M = 3.61, SD = 0.54). However, there was no significant difference in energy expenditure and self-efficacy between the two sessions. Findings suggest that college students had comparable energy expenditure as the traditional aerobic dance session while experiencing more fun and enjoyment. This suggests that exergaming can be a fun exercise alternative for promoting physical activity among young adults.

Keywords: Just Dance; accelerometers; college students; exergaming; perceived enjoyment; physical activity; self-efficacy.

PubMed Disclaimer

Conflict of interest statement

The authors declare that the research was conducted in the absence of any commercial or financial relationships that could be construed as a potential conflict of interest.

Figures

Figure 1
Figure 1
Exergaming dance.
Figure 2
Figure 2
Traditional aerobic dance.

Similar articles

Cited by

References

    1. Bao D., Xiao Z., Zhang Y., Chen G., Miao X., Wang B., et al. . (2020). Mandatory physical education classes of two hours per week can be comparable to losing more than five kilograms for Chinese college students. Int. J. Environ. Res. Public Health 17, 1–12. doi: 10.3390/ijerph17249182, PMID: - DOI - PMC - PubMed
    1. Baysden E., Mendoza N., Callender C., Deng Z., Thompson D. (2022). Teen reactions to a self-representational avatar: a qualitative exploration. J. Sport Health Sci. 11, 157–163. doi: 10.1016/j.jshs.2021.07.004, PMID: - DOI - PMC - PubMed
    1. Benzing V., Schmidt M. (2018). Exergaming for children and adolescents: strengths, weaknesses, opportunities and threats. J. Clin. Med. 7:422. doi: 10.3390/jcm7110422, PMID: - DOI - PMC - PubMed
    1. Çakir-Atabek H., Aygün C., Dokumacı B. (2020). Active video games versus traditional exercises: energy expenditure and blood lactate responses. Res. Q. Exerc. Sport 91, 188–196. doi: 10.1080/02701367.2019.1653431, PMID: - DOI - PubMed
    1. Centers for Disease Control and Prevention . (n. d.) About adult BMI. U.S. Department of Health & human services. Available online: https://www.cdc.gov/healthyweight/assessing/bmi/adult_bmi/index.html.