Skip to main page content
U.S. flag

An official website of the United States government

Dot gov

The .gov means it’s official.
Federal government websites often end in .gov or .mil. Before sharing sensitive information, make sure you’re on a federal government site.

Https

The site is secure.
The https:// ensures that you are connecting to the official website and that any information you provide is encrypted and transmitted securely.

Access keys NCBI Homepage MyNCBI Homepage Main Content Main Navigation
Randomized Controlled Trial
. 2024 Jun 5:13:e53261.
doi: 10.2196/53261.

The Effectiveness of Virtual Reality-Based Training on Cognitive, Social, and Physical Functioning in High-Functioning Older Adults (CoSoPhy FX): 2-Arm, Parallel-Group Randomized Controlled Trial

Affiliations
Randomized Controlled Trial

The Effectiveness of Virtual Reality-Based Training on Cognitive, Social, and Physical Functioning in High-Functioning Older Adults (CoSoPhy FX): 2-Arm, Parallel-Group Randomized Controlled Trial

Ewa Szczepocka et al. JMIR Res Protoc. .

Abstract

Background: Virtual reality (VR) has emerged as a promising technology for enhancing the health care of older individuals, particularly in the domains of cognition, physical activity, and social engagement. However, existing VR products and services have limited availability and affordability; hence, there is a need for a scientifically validated and personalized VR service to be used by older adults in their homes, which can improve their overall physical, cognitive, and social well-being.

Objective: The main purpose of the CoSoPhy FX (Cognitive, Social, and Physical Effects) study was to analyze the effects of a VR-based digital therapeutics app on the cognitive, social, and physical performance abilities of healthy (high-functioning) older adults. This paper presents the study protocol and the results from the recruitment phase.

Methods: A group of 188 healthy older adults aged 65-85 years, recruited at the Medical University of Lodz, Poland, were randomly allocated to the experimental group (VR dual-task training program) or to the control group (using a VR headset app showing nature videos). A total of 3 cognitive exercises were performed in various 360° nature environments delivered via a VR head-mounted display; the participants listened to their preferred music genre. Each patient received 3 sessions of 12 minutes per week for 12 weeks, totaling a minimum of 36 sessions per participant. Attention and working memory (Central Nervous System Vital Signs computerized cognitive battery) were used as primary outcomes, while other cognitive domains in the Central Nervous System Vital Signs battery, quality of life (World Health Organization-5 Well-Being Index), health-related quality of life (EQ-5D-5L), and anxiety (General Anxiety Disorder 7-item questionnaire) were the secondary outcomes. The group-by-time interaction was determined using linear mixed models with participants' individual slopes.

Results: In total, 122 (39%) of the initial 310 participants failed to meet the inclusion criteria, resulting in a recruitment rate of 61% (188/310). Among the participants, 68 successfully completed the intervention and 62 completed the control treatment. The data are currently being analyzed, and we plan to publish the results by the end of September 2024.

Conclusions: VR interventions have significant potential among healthy older individuals. VR can address various aspects of well-being by stimulating cognitive functions, promoting physical activity, and facilitating social interaction. However, challenges such as physical discomfort, technology acceptance, safety concerns, and cost must be considered when implementing them for older adults. Further research is needed to determine the long-term effects of VR-based interventions, optimal intervention designs, and the specific populations that would benefit most.

Trial registration: ClinicalTrials.gov NCT05369897; https://clinicaltrials.gov/study/NCT05369897.

International registered report identifier (irrid): DERR1-10.2196/53261.

Keywords: cognitive functions; head-mounted-display; healthy seniors; mobile phone; virtual reality; well-being.

PubMed Disclaimer

Conflict of interest statement

Conflicts of Interest: None declared.

Figures

Figure 1
Figure 1
Warm-up introduction.
Figure 2
Figure 2
Warm-up exercise.
Figure 3
Figure 3
Focus introduction.
Figure 4
Figure 4
Focus exercise.
Figure 5
Figure 5
Switch introduction.
Figure 6
Figure 6
Switch exercise.
Figure 7
Figure 7
Memory introduction.
Figure 8
Figure 8
Memory exercise.
Figure 9
Figure 9
CoSoPhy FX (Cognitive, Social, and Physical Effects) study flowchart. Study design: a randomized, parallel-group, 2-arm, superiority study; allocation ratio: 1:0.88; population: individuals aged 65-85 years; location: Poland; time frame: 3 months.

Similar articles

Cited by

References

    1. World population prospects 2022. United Nations. [2023-12-29]. https://population.un.org/wpp/?_gl=1*es6w3o*_ga*​MTU0MTM0NzYuMTY5MTY1NzU... .
    1. Steinbeisser K, Schwarzkopf L, Graessel E, Seidl H. Cost-effectiveness of a non-pharmacological treatment vs. "care as usual" in day care centers for community-dwelling older people with cognitive impairment: results from the German randomized controlled DeTaMAKS-trial. Eur J Health Econ. 2020;21(6):825–844. doi: 10.1007/s10198-020-01175-y. https://link.springer.com/article/10.1007/s10198-020-01175-y 10.1007/s10198-020-01175-y - DOI - DOI - PMC - PubMed
    1. Institute of Medicine. Board on Health Sciences Policy. Committee on the Public Health Dimensions of Cognitive Aging . In: Cognitive Aging: Progress in Understanding and Opportunities for Action. Blazer DG, Yaffe K, Liverman CT, editors. Washington, D.C: The National Academies Press; 2015. - PubMed
    1. Sakaki K, Nouchi R, Matsuzaki Y, Saito T, Dinet J, Kawashima R. Benefits of VR physical exercise on cognition in older adults with and without mild cognitive decline: a systematic review of randomized controlled trials. Healthcare (Basel) 2021;9(7):883. doi: 10.3390/healthcare9070883. https://www.mdpi.com/2227-9032/9/7/883 healthcare9070883 - DOI - PMC - PubMed
    1. Dermody G, Whitehead L, Wilson G, Glass C. The role of virtual reality in improving health outcomes for community-dwelling older adults: systematic review. J Med Internet Res. 2020;22(6):e17331. doi: 10.2196/17331. https://www.jmir.org/2020/6/e17331 v22i6e17331 - DOI - PMC - PubMed

Publication types

Associated data