Skip to main page content
U.S. flag

An official website of the United States government

Dot gov

The .gov means it’s official.
Federal government websites often end in .gov or .mil. Before sharing sensitive information, make sure you’re on a federal government site.

Https

The site is secure.
The https:// ensures that you are connecting to the official website and that any information you provide is encrypted and transmitted securely.

Access keys NCBI Homepage MyNCBI Homepage Main Content Main Navigation
Meta-Analysis
. 2024 Nov 1;178(11):1136-1146.
doi: 10.1001/jamapediatrics.2024.3139.

Efficacy of Gamified Digital Mental Health Interventions for Pediatric Mental Health Conditions: A Systematic Review and Meta-Analysis

Affiliations
Meta-Analysis

Efficacy of Gamified Digital Mental Health Interventions for Pediatric Mental Health Conditions: A Systematic Review and Meta-Analysis

Barry R Bryant et al. JAMA Pediatr. .

Abstract

Importance: Anxiety, depression, and attention-deficit/hyperactivity disorder (ADHD) affect up to 20% of children and adolescents. Despite demonstrated efficacy, evidence-based treatments for these conditions are often inaccessible; innovative solutions are essential to meet the demand for pediatric mental health care.

Objective: To examine the efficacy and moderators of gamified DMHIs for anxiety, depression, and ADHD in randomized clinical trials (RCTs) for children and adolescents.

Data sources: A systematic search of PubMed, PsycInfo, and Web of Science was conducted for RCTs published before March 20, 2024.

Study selection: RCTs that evaluated the efficacy of gamified DMHIs for treating pediatric ADHD, depression, or anxiety were included. Studies were excluded if they did not use a gamified DMHI, provide sufficient data for effect sizes, or were unavailable in English.

Data extraction and synthesis: Efficacy data were extracted from rating scales for ADHD, depression, and anxiety. Extracted moderator variables included participant characteristics (eg, age and sex), intervention characteristics (eg, delivery modality and time limit), and trial design characteristics (eg, outcome measure and risk of bias).

Main outcomes and measures: The primary outcome was change in ADHD, depression, or anxiety severity in the treatment group compared to the control group. Hedges g quantified treatment effects.

Results: The search strategy identified 27 RCTs that included 2911 participants across ADHD, depression, and anxiety disorders. There were modest significant effects of gamified DMHIs on ADHD (g, 0.28; 95% CI, 0.09 to 0.48) and depression (g, 0.28; 95% CI, 0.08 to 0.47) but small, nonsignificant effects for anxiety disorders (g, 0.07; 95% CI, -0.02 to 0.17). Moderator analyses revealed that DMHIs for ADHD delivered on a computer and those RCTs that had a greater preponderance of male participants produced larger treatment effects. DMHIs for depressive disorders that used preset time limits for gamified DMHIs also exhibited larger treatment effects.

Conclusions and relevance: The findings suggest a benefit of gamified DMHIs for youth with ADHD or depressive disorder. Pediatricians and other health care professionals have new information about novel, accessible, and efficacious options for pediatric mental health care.

PubMed Disclaimer

Conflict of interest statement

Conflict of Interest Disclosures: Dr McGuire reported grants from the National Institutes of Health, Tourette Association of America, and Misophonia Research Fund and personal fees from Emalex Biosciences, Syneos Health, Noema Pharma, Elsevier, and Springer Nature outside the submitted work. No other disclosures were reported.

Figures

Figure 1.
Figure 1.. PRISMA Flow Diagram of Selection of Randomized Controlled Trials (RCTs)
ADHD indicates attention-deficit/hyperactivity disorder. aOne article included 2 gamified digital mental health intervention (DMHI) conditions, yielding an analysis of 27 RCTs in total.
Figure 2.
Figure 2.. Overall Summary Effects and by Condition
ADHD indicates attention-deficit/hyperactivity disorder.

References

    1. Bethell CD, Garner AS, Gombojav N, Blackwell C, Heller L, Mendelson T. Social and relational health risks and common mental health problems among US children: the mitigating role of family resilience and connection to promote positive socioemotional and school-related outcomes. Child Adolesc Psychiatr Clin N Am. 2022;31(1):45-70. doi: 10.1016/j.chc.2021.08.001 - DOI - PubMed
    1. Merikangas KR, He JP, Burstein M, et al. Lifetime prevalence of mental disorders in U.S. adolescents: results from the National Comorbidity Survey Replication–Adolescent Supplement (NCS-A). J Am Acad Child Adolesc Psychiatry. 2010;49(10):980-989. doi: 10.1016/j.jaac.2010.05.017 - DOI - PMC - PubMed
    1. Langley AK, Falk A, Peris T, et al. The child anxiety impact scale: examining parent- and child-reported impairment in child anxiety disorders. J Clin Child Adolesc Psychol. 2014;43(4):579-591. doi: 10.1080/15374416.2013.817311 - DOI - PMC - PubMed
    1. Pine DS, Cohen P, Gurley D, Brook J, Ma Y. The risk for early-adulthood anxiety and depressive disorders in adolescents with anxiety and depressive disorders. Arch Gen Psychiatry. 1998;55(1):56-64. doi: 10.1001/archpsyc.55.1.56 - DOI - PubMed
    1. Allen KB, Benningfield M, Blackford JU. Childhood anxiety-if we know so much, why are we doing so little? JAMA Psychiatry. 2020;77(9):887-888. doi: 10.1001/jamapsychiatry.2020.0585 - DOI - PubMed