Training system for converting current visual information to bird's-eye view
- PMID: 39764080
- PMCID: PMC11701979
- DOI: 10.3389/fpsyg.2024.1504838
Training system for converting current visual information to bird's-eye view
Abstract
Introduction: Effective decision-making in ball games requires the ability to convert positional information from a first-person perspective into a bird's-eye view. To address this need, we developed a virtual reality (VR)-based training system designed to enhance spatial cognition.
Methods: Using a head-mounted virtual reality display, participants engaged in tasks where they tracked multiple moving objects in a virtual space and reproduced their positions from a bird's-eye perspective. The system simulated game-like scenarios to systematically train this cognitive skill. Participants' performance was assessed before and after the training.
Results: The experimental results revealed significant improvements in spatial accuracy and cognitive ability among participants after using the system. These enhancements were measured by their ability to accurately convert first-person positional data into a bird's-eye perspective.
Discussion: The findings suggest that the VR-based system effectively enhances perceptual-cognitive skills critical for team sports and other tasks requiring advanced spatial awareness. This training method holds potential for broader applications in spatially demanding activities.
Keywords: cognitive skill development; first-person to bird’s-eye perspective conversion; perceptual-cognitive training; spatial cognitive ability; spatial perspective transformation; team sports decision-making; virtual reality; virtual reality sports training.
Copyright © 2024 Sumi and Okuyama.
Conflict of interest statement
The authors declare that the research was conducted in the absence of any commercial or financial relationships that could be construed as a potential conflict of interest.
Figures










Similar articles
-
Changing perspectives: enhancing learning efficacy with the after-action review in virtual reality training for police.Ergonomics. 2024 May;67(5):628-637. doi: 10.1080/00140139.2023.2236819. Epub 2023 Jul 20. Ergonomics. 2024. PMID: 37440434
-
[Cognitive mapping in children: using a bird's-eye view in small- and large-scale spaces].Shinrigaku Kenkyu. 2003 Apr;74(1):1-8. doi: 10.4992/jjpsy.74.1. Shinrigaku Kenkyu. 2003. PMID: 12840981 Japanese.
-
Animated VR and 360-degree VR to assess and train team sports decision-making: a scoping review.Front Psychol. 2024 Jul 15;15:1410132. doi: 10.3389/fpsyg.2024.1410132. eCollection 2024. Front Psychol. 2024. PMID: 39077210 Free PMC article.
-
Immersive virtual reality for learning exoskeleton-like virtual walking: a feasibility study.J Neuroeng Rehabil. 2024 Nov 1;21(1):195. doi: 10.1186/s12984-024-01482-y. J Neuroeng Rehabil. 2024. PMID: 39487470 Free PMC article.
-
The Use of Extended Reality Technologies in Sport Perceptual-Cognitive Skill Research: A Systematic Scoping Review.Sports Med Open. 2024 Nov 29;10(1):128. doi: 10.1186/s40798-024-00794-6. Sports Med Open. 2024. PMID: 39612099 Free PMC article.
References
-
- Abernethy B., Wood J. M., Parks S. (1993). Can the anticipatory skills of experts be learned by novices? Research findings and implications for practice. Br. J. Psychol. 84, 475–491. - PubMed
-
- Bard C., Fleury M. (1976). Analysis of visual search activity during sport problem situations. J. Hum. Mov. Stud. 3, 214–222.
-
- DiGiovanni E. (2016). A virtual baseball simulator could change how hitters train. Available at: https://www.engadget.com/2016-01-07-eon-sports-vr-baseball-hitting-simul... (Accessed December 15, 2024).
-
- Droste K., Zwickel J., Schubert M., Reiterer H. (2022). Enhancing movement quality in sports: the role of virtual reality in learning complex movements. J. Sports Sci. 40, 712–722. doi: 10.1080/02640414.2022.2024168 - DOI
-
- Eccles D. W., Tenenbaum G. (2004). Why an expert team is more than a team of experts: a social-cognitive conceptualization of team coordination and communication in sport. J. Sport Exerc. Psychol. 26, 542–560. doi: 10.1123/jsep.26.4.542 - DOI
LinkOut - more resources
Full Text Sources