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. 2025 Apr 25:16:1559756.
doi: 10.3389/fpsyg.2025.1559756. eCollection 2025.

Simulating drone and bodily movements: a behavioral study

Affiliations

Simulating drone and bodily movements: a behavioral study

Anna Kolesnikov et al. Front Psychol. .

Abstract

Introduction: This study explores how drone movements and human bodily gestures influence spectators' perceptions, focusing on physical and emotional involvement, aesthetic appreciation, and time perception.

Methods: Inspired by the iconic staircase scene from the Soviet film The Cranes Are Flying (1957), a set of 81 naturalistic video stimuli was created using a drone-mounted camera, varying in Drone Movement (Ascending, Descending, Still), Human Presence (Female, Male, None), and Image Speed (Normal, Low, Very Slow). Participants evaluated each video based on Liking, Perceived Movement, Physical Involvement, Emotional Involvement and Perceived Duration.

Results and discussion: Results showed that ascending movements elicited the highest levels of perceived movement, aesthetic appreciation and emotional engagement, outperforming descending and still movements. These results could be explained by a stronger sense of effort and exertion associated with ascending movements, aligning with the embodied simulation of upward motion against gravity. Human presence significantly enhanced ratings across all metrics compared to videos without human figures, thus suggesting that bodily movements play a crucial role in evoking stronger viewer involvement. Additionally, the Female condition received higher aesthetic ratings. Notably, normal image speed yielded greater perceived movement and physical involvement than slowed footage, highlighting a stronger connection to the natural rhythm of bodies in motion. Furthermore, ascending and descending conditions were perceived as lasting longer than still, corroborating prior research on time perception distortions with dynamic stimuli. Correlation analysis highlighted a strong link between physical involvement, emotional engagement, and aesthetic appreciation, underscoring the interplay between bodily and emotional responses. This study emphasizes the potential of drone-based cinematography to evoke embodied and emotional responses, reinforcing the role of embodied simulation theory in cinematic experiences.

Keywords: ascent; drones; embodied simulation; movement; naturalistic video stimuli.

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Conflict of interest statement

The authors declare that the research was conducted in the absence of any commercial or financial relationships that could be construed as a potential conflict of interest. The author(s) declared that they were an editorial board member of Frontiers, at the time of submission. This had no impact on the peer review process and the final decision.

Figures

Figure 1
Figure 1
Production. Shooting the videos using a DJI Phantom 4 Pro Drone.
Figure 2
Figure 2
Stimuli. Ascending conditions for Female, Male and None, respectively (A); Descending conditions for Female, Male and None, respectively (B) and Still conditions for Female, Male and None, respectively (C).
Figure 3
Figure 3
Example of experimental trial. Components: fixation cross frame (1,000 ms), stimulus frame (10,000 ms) and the Visual Analogue Scale (VAS) rating task (scale from 0 to 100, no time limit).
Figure 4
Figure 4
Significant Drone movement*Human presence interaction for the movement question. Please note that differences between Ascending vs. Still and Descending vs. Still are significant for all the three levels of Human Presence (see main text). Error bars represent standard errors of the means-SE. *** = p < 0.0001, * = p < 0.05.
Figure 5
Figure 5
Significant Drone movement*Human preference interaction for physical involvement question. Please note that differences between Ascending vs. Still and Descending vs. Still are significant for all the three levels of Human Presence (see main text). Error bars represent standard errors of the means-SE. * = p < 0.05, ** = p < 0.001.
Figure 6
Figure 6
Significant correlations. Physical Involvement*Perceived Movement (A), Physical Involvement*Emotional Involvement (B), Physical Involvement*Liking (C), and Emotional Involvement*Liking (D).

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