Behavioural risk models explain locomotor and balance changes when walking at virtual heights
- PMID: 40359970
- PMCID: PMC12074806
- DOI: 10.1098/rsif.2024.0832
Behavioural risk models explain locomotor and balance changes when walking at virtual heights
Abstract
Walking in daily life requires humans to adapt to environments that can influence one's fear of falling and anxiety about a potential fall. In such environments, individuals may adopt compensatory locomotor and balance changes to maintain a constant expected risk function equal to the product of the probability of some event (e.g. a fall) and the cost of that event (e.g. injury or death). Here, we examined whether locomotor behaviours broadly align with this risk model in two experiments with height-related threats in immersive virtual reality. In Experiment 1, we examined how individuals change their locomotor trajectory while walking along a straight high-elevation walkway. In Experiment 2, we examined how individuals change trajectory and balance control during curved walking where the location of high elevation threat varied. Participants adopted two behaviours that decreased their probability of falling off the edge and aligned with the risk-based model: participants altered their proximity to perceived threats that pose high costs (e.g. a high-elevation ledge), and decreased mediolateral centre of mass velocity when that was not possible. These findings suggest that individuals alter locomotor behaviour to change the probability of falling based on the perceived cost of that fall.
Keywords: falls; fear of falling; gait; postural control; risk perception; virtual reality.
Conflict of interest statement
We declare we have no competing interests.
Update of
-
Behavioral risk models explain locomotor and balance changes when walking at virtual heights.bioRxiv [Preprint]. 2024 Nov 18:2024.11.18.624196. doi: 10.1101/2024.11.18.624196. bioRxiv. 2024. Update in: J R Soc Interface. 2025 May;22(226):20240832. doi: 10.1098/rsif.2024.0832. PMID: 39605620 Free PMC article. Updated. Preprint.
Similar articles
-
Behavioral risk models explain locomotor and balance changes when walking at virtual heights.bioRxiv [Preprint]. 2024 Nov 18:2024.11.18.624196. doi: 10.1101/2024.11.18.624196. bioRxiv. 2024. Update in: J R Soc Interface. 2025 May;22(226):20240832. doi: 10.1098/rsif.2024.0832. PMID: 39605620 Free PMC article. Updated. Preprint.
-
Non-Immersive Virtual Reality Exercise Can Increase Exercise in Older Adults Living in the Community and in Long-Term Care: A Randomized Controlled Trial.Clin Interv Aging. 2025 Feb 5;20:109-124. doi: 10.2147/CIA.S498272. eCollection 2025. Clin Interv Aging. 2025. PMID: 39931102 Free PMC article. Clinical Trial.
-
Psychological and educational interventions for preventing falls in older people living in the community.Cochrane Database Syst Rev. 2024 Oct 3;10(10):CD013480. doi: 10.1002/14651858.CD013480.pub2. Cochrane Database Syst Rev. 2024. PMID: 39360568
-
Cognitive behavioural therapy (CBT) with and without exercise to reduce fear of falling in older people living in the community.Cochrane Database Syst Rev. 2023 Nov 15;11(11):CD014666. doi: 10.1002/14651858.CD014666.pub2. Cochrane Database Syst Rev. 2023. PMID: 37965937 Free PMC article.
-
Stigma Management Strategies of Autistic Social Media Users.Autism Adulthood. 2025 May 28;7(3):273-282. doi: 10.1089/aut.2023.0095. eCollection 2025 Jun. Autism Adulthood. 2025. PMID: 40539215
References
MeSH terms
Grants and funding
LinkOut - more resources
Full Text Sources
Medical